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Le Mans Ultimate on Linux?

Windows 10 lost support in October 2024, and many people didn't want to upgrade to Windows 11 due to a variety of reasons. Others couldn't upgrade due to the need for specific hardware like a Trusted Platform Module or a certain generation of CPU.

Some of these people decided to switch to Linux since this operating system forgoes those hardware requirements while still providing access to web browsers, email clients, office suites, and gaming.

We decided to try Le Mans Ultimate (LMU) on Linux to work out if sim racing is doable on Linux and if we could switch permanently.

Test hardware

CPU: AMD 5800X3D

GPU: Radeon 7900 XTX

RAM: 32GB DDR 4

Wheel and Wheelbase: Moza FSR connected to a Moza R9 V2

Pedals: Fanatec Clubsport V3

Installation

We tested a variety of Linux distributions and finally settled on Nobara Linux (Gnome). We liked Gnome's clean interface over KDE. We flashed the downloaded ISO using Rufus, booted up the system and installed Nobara by wiping our existing Windows 11 install.

We then updated the system and loaded up all relevant drivers and codecs. Thereafter, we installed Steam and LMU. To get LMU to launch and actually load a session, we first had to download a custom version of Proton from here and install it using instructions from here.

Once that was done, LMU launched, and we entered an online session. Our wheel and wheelbase were detected perfectly fine, but our Fanatec pedals were not. We then installed Fanatec kernel drivers from here, and were then good to go.

Gameplay

We had no issues with the anti-cheat, and entering sessions and doing laps was perfectly normal. Frame rates at 4K were averaging at around 140 FPS using the built-in tool from Steam, but in-game, it felt lower. It was almost like the Radeon driver was not in sync with the monitor, or the frame pacing was wrong. Either way, it worked, but did not feel as smooth as when playing in Windows.

Our lap of Sebring in LMU on Nobara Linux

We tried to get the Crew Chief app working, but that turned out to be a pain. We found a workaround somewhere, but couldn't get it working. Overlays were also a bust.

We wanted to adjust our force feedback settings and found Boxflat on Github. It worked a treat, and force feedback was perfect.

Boxflat app for Moza

Final thoughts

Our foray into Linux was relatively positive, with basically everything we needed working, albeit with some tinkering and lots of Googling. Our main issue was the frame rate felt a bit off, but besides that, running LMU on Linux was definitely doable.

We tested with version 1.2 of LMU, but since the release of V1.3, a newer version of Proton must be installed, or the game won't load a session.

The frame rate issue was what got us to move back to Windows 11, but this initial experience with LMU on Linux gave us hope that we may eventually switch permanently to Linux.

It must also be noted that the other sim we play a lot of is iRacing, and that does not work on Linux, mainly due to the anti-cheat software not having support for Linux.

Overall, we rate sim racing on Linux, especially LMU, as a positive experience and hopefully, more racing sims, especially iRacing can be played on it in the future.

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